Category: Unit1
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Advantages of an interactive and entertaining approach
The most popular way of interactivity and entertainment, in my opinion, is video games. Games, as the ninth art, have a fusion of all the arts of graphics, sound, and text, along with a great sense of interactivity and exploration. Players are able to have an almost perfect immersion in the experience, which allows them…
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Evidence of exchanges with experts
Email logs with Mark (my tutor) Chat transcript with the director of the Center for Digital Humanities at Hunan University.4.10 Offline communication about the possibility of digital genealogy implementation;5.15 Online communication about the possibility of games as family history research.
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Information gathered on the family project and the progress of its production
1.Collection of family stories: This is a collection of 300 poems and stories recorded by some 37 literary figures of my family ancestry. Among them, the stories of the Qing Dynasty’s literal prison period and the Ming Dynasty’s resistance to the Japanese are more painful and heavy narratives, suitable for adaptation as game scripts. This…
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Creative Progress on the Digital Family Platform
Combining the habits of a large number of family members and considering the convenience, I created a small program (a program system that can be used within the WeChat system) in WeChat (the most used SNS software in China). This program can automatically generate a family tree by family members uploading their name, generation, age,…
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China’s Gen Z group disconnected from families
1.Reason: 1.1.The Gen Z community is in China, the first to embrace the internet from a young age. Unlike their parents who received the Internet when they were older, they receive information in a more fragmented and visualized manner.This creates a generational divide that is difficult to overcome. Generation Z sees social media as an…
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Why the current stage of family information dissemination is backwards
1.The main way nowadays: This is data obtained from interviews with 50 people from China’s Generation Z population.Oral history and books are still the most dominant methods of family history and family information dissemination. The disadvantages of such methods are: 1. having to be present or owning the books; 2. in the current era of…
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Results and analysis of a questionnaire survey of 50 Chinese Generation Z young people
1. Through the survey, we know that: almost eighty percent of families have genealogical existence, which proves that the Chinese family identity itself is very strong; 2. Because of the development of atomized society and social media, more and more young people spend less time with their families and clans, and they think that traditional…
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Research Introduction & Reading List
After reading much of the literature on digital ethnography and Assmann, Aleida’s literature on memory and cultural awareness, I became interested in how family history and heritage can be documented and preserved using digital means. I find that many psychological or social problems arising from the family of origin of many young people in modern…
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Report on the results of recent family history research
In early April I was in my hometown doing fieldwork about my family history. The methods of investigation are: oral history of elders, research on family sites, and documentary research. At the same time, I am in the process of collating the information I have obtained and am thinking about how to create some digital…
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Methodology and Reflections through Ethnographic Literature Surveys
1.https://miro.com/app/board/uXjVIPk4jRw=/?moveToWidget=3458764622097169588&cot=14 This gave me an idea of how European familists use internet ethnography for family history research. These studies provided me with: how to use data for family history exploration. I can refer to the ‘buffet approach’ to family history research mentioned in this paper, where a significant event for the family, such as a…
