Category: Reflection
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First Round of Test Feedback
This time, I tried a two-player match and played four rounds. Below is participant feedback: 1.The game mechanics are a bit complex; it took me until the third round to grasp the rules. 2.Simulated existence allows one to experience the daily balancing act of fulfilling professional duties while maintaining existing relationships and appropriately forming new…
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Creative Card Game Design
1.1.Abstract After going through Dragon’s Den and consulting with experts, I believe the current card game has two issues: 1. The project’s core concept is unclear; 2. It lacks commercial viability or scalability. This is because: 1. There are already too many card games focused on family issues, and this project doesn’t offer sufficient appeal;…
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Transition Report: Unit 3 → Unit 4
In Unit 3, my project focused on rethinking the relationship between the individual and the family through a series of participatory workshops. These workshops invited participants aged 18–24 to share memories and emotions related to their family and to translate these feelings into small hand-made sculptures. Each sculpture represented a personal interpretation of “home” —…
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Questionnaire of card design
1.1. Questionnaire Your Age Under 16:12 16-18Yrs:12 18-25Yrs:14 25-30Yrs:15 30-45Yrs:0 Above45:1 When you encounter emotional distress related to family matters (such as arguments, misunderstandings, loneliness, or stress), what do you usually do? Endure it alone or avoid it:21 Talk to friends:13 Expressing through social media:26 Listen to music / Watch movies to distract yourself:32 Seeking…
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The Expectations of the Perfect Family: Archives, Fiction, and Audience Participation in Artistic Practice
1.1. Abstract The family is often romanticised as a ‘safe haven,’ but in reality, many psychological issues stem from the original family. So, does the ‘perfect family’ truly exist?This artistic practice stems from my personal experiences and curiosity about family dynamics. I will use workshops, sculpture, and media to construct a fictional family history. 2.1.…
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Summary of the first workshop
1.1.Abstract A total of five interviews were conducted during this workshop, resulting in the creation of approximately 15 sculptures. The five groups of people had different backgrounds and different views on family, and each encountered these sensitive issues: parental divorce, homosexuality, son preference, mixed-race children, and family oppression. Among these, family oppression is a problem…
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Plan of the second intervention
1.1. Programme Outline The second intervention is a series of workshops. The workshops have two part: podcast and art creating. Podcast part: Paticipaters are invited to record their own perceptions of family, the impact it has had on them, and what they think the perfect family would be. Create a sculpture of the ‘perfect family’…
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Summary of the First Intervention
1.1. Outlined The first intervention was carried out by asking about 35 participants of different ages to discuss a picture with 32 visual symbols, asking them to choose which ones came from the same family and to elaborate on their reasons. to analyse the identification of family symbols among different age groups in contemporary China…
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‘Layered rocks: the archaeological site of a family’ program of works
This was the first piece I wanted to make, a piece where I wanted to present family history as archaeology. This will be able to show the connection between the individual and the family in a time dimensional way. I have divided the whole work into five layers, corresponding to five generations in China: the…
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Plan of how to promote family narrative and self artist brand at Social Media
Using visuals and images to communicate on social media platforms is a very effective and money-saving method. Create a 3d rendered 2d video with blender to promote Chinese culture. This is a very good practice to promote traditional Chinese culture with contemporary fashion and aesthetics. It’s a combination of traditional Eastern aesthetics and Western aesthetics,…
